Tag: prompt-engineering
All the articles with the tag "prompt-engineering".
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How I Split a 600-Line System Prompt Into 3 Files — and Why Compliance Jumped
After deleting half my AI bot's features, I still had a bloated system prompt. Splitting it into persona.md, rules.md, and nsfw.md — loaded selectively per context — lifted instruction compliance from ~65% to ~88%. Here's the architecture.
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3 Features I Built for My AI Bot — Then Deleted Every One of Them
I spent months building GM Directives, Proactive Messaging, and an ever-growing system prompt for Suzune. Then I deleted all three. Here's why killing them made the bot dramatically better.
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Shooting Styles for AI Character Photography
Same character, same outfit — completely different photo. A shooting style preset system that controls camera angle, lens, lighting, and mood independently.
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World-Building with Dynamic Lorebooks for AI Roleplay
How we use keyword-triggered lorebooks in Suzune to build living worlds. Covers dynamic context injection, AND/OR keyword matching, timed effects, token budgets, and the architecture behind 27 lorebook files.
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Prompt Engineering for Immersive AI Roleplay
How we engineer system prompts for our production AI roleplay bot. Covers character personas, dynamic context injection, tone enforcement, and the techniques that make AI characters feel alive.